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KEY TEAM MEMBERS

Imagine being able to unlock and leverage the collective knowledge of an entire community. Adventurers and travelers alike crave unique local experiences and

01

MICHAEL DYKIER

CEO & COFOUNDER

Michael is CEO and Cofounder of DAS and has more than 6 years of experience creating AR/MR experiences for entertainment industries and advertising campaigns. Michael has innovated in Augmented Reality by delivering solutions using computer vision, complex machine learning, and open sourced augmented reality SDKs in novel ways to achieve uncommon results. He has created several positional tracking systems for gaming, theme park rides, and for enterprise client use in computer vision. He holds a B.S. degree in Political Science and Government from California State University Fullerton. Michael's core competencies include AR, mobile applications, and software project management.

03

DANIEL EDWARDS

LEAD ENGINEER

Daniel Edwards is a professional Unity 3D Engineer with experience in both VR and AR platforms. He enjoys automating workflows, whether building Unity tools or writing Bash scripts. Daniel also has experience tutoring for C++, Java, and Assembly classes. Key languages include: C#; C/C++; Java; Rust; Make; and Bash. Experienced in Linux, Unity, Git, Visual Studio, and Dragonfly 2. Highly skilled in debugging, organizing, and writing.

02

BRENNAN ZUBER

DIRECTOR OF ENGINEERING

Brennan Zuber is a professional Augmented Reality/Unity 3d engineer with several years experience developing 3D interactive software. Specifically, Brennan has 3 years of business level programming experience. Key Languages: IBM RPG; Java; C/C++; C#; and JavaScript. Extensive experience using Eclipse, Git, Microsoft Visual Studio, System i and Unity development environments. Excelling at communication, teamwork, clean coding and independent learning.

04

NICK WRIGHT

SENIOR ENGINEER

Nick Wright is professional Virtual Reality/Unity developer with an in-depth background as a software engineer, artist, animator, designer, and producer. He is a passionate and dedicated programmer, and he cares deeply about the games and applications he works on. His experience developing VR/AR apps and games is immensely valuable in bringing a design focus to the engineering process.

Key languages include: Java; C/C++; C#; and python. Experienced in Windows Studio, Git, Unity, and Agile. 

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